Quantum Tetris
Tetris where the blocks — and the glitches — come off a quantum computer.
Classical Tetris is only pseudo-random: a player who knew the seed could in principle predict every block. The team replaced that seed with a quantum circuit, so the piece order is genuinely unpredictable rather than merely hard to guess.
The more interesting result was the noise. The circuit was written to emit only the seven standard tetrominoes, but decoherence on real hardware produces miscalculations, and those errors materialize as illegal shapes that break the "four attached squares" rule. The team kept them, highlighted them in red, and turned hardware imperfection into a game mechanic — the longer you play, the noisier the board gets, which is also what happens the longer you run a quantum circuit.
Where the quantum is
A quantum circuit generates the block sequence; readout/decoherence noise produces the red "impossible" pieces.
Team · 5
- Weijing Xiao — Parsons School of Design ’22
- Emilio Lari — Parsons School of Design ’22
- Tsung Han (Billy) Ho — Parsons School of Design ’22
- Salil Parekh — Parsons School of Design ’22
- Olivier Brückner — Parsons School of Design ’22
Quantum Tetris
Runs live from olivierbrcknr.github.io





